Week 11
One Shot Standoff » Devlog
This week saw the implementation of more UI, starting with a round timer and score for each player. As well as a basic concept for the main menu.
User Interface
Interactions
Cade did some testing on our idea of having interactable environments, where players can manipulate platforms, doors etc. by using switches.
3D model development
There has also been some work on various models to be used as level dressing. There still needs to be work done on the overall level, particularly the larger models like boundaries, buildings, walls etc.
Get One Shot Standoff
One Shot Standoff
Status | Released |
Authors | Brodie Farrell-Oates, kiaric, utasFraser, d.darius.s |
Genre | Action, Strategy |
Tags | First-Person, Local multiplayer |
More posts
- Week 13 - PolishOct 11, 2022
- Week 12 - TestingOct 06, 2022
- Week 10 - Input systems are a goSep 25, 2022
- Week 8 - Multiple inputsSep 14, 2022
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